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The following approaches will use this formalism to map images onto planes and vice versa. We define a local coordinate system in a plane
giving one point
on the plane and two vectors
and
spanning the plane. So each point
of the plane can be described by the coordinates
,
:
. The point
is perspectively projected into a camera which is represented by the
matrix
and the projection center
. The matrix
is the orthonormal rotation matrix and
is an upper triangular calibration matrix. The resulting image coordinates
are determined by
. Inserting the above equation for
results in
![\begin{displaymath}
\left[ \begin{array}{c} x \\ y\\ 1 \end{array} \right] \sim ...
...]
\left[ \begin{array}{c} x_A \\ y_A\\ 1 \end{array} \right]
\end{displaymath}](img829.gif) |
(H1) |
Each mapping between a local plane coordinate system and a camera can be described by a single
matrix
.
Marc Pollefeys
2000-07-12