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Introduction

In this chapter we will focus on the results obtained by the system described in the previous chapter. First some more results on 3D reconstruction from photographs are given. Then the flexibility of our approach is shown by reconstructing an amphitheater from old film footage. Finally several applications in archaeology are discussed. The application of our system to the construction of a virtual copy of the archaeological site of Sagalassos (Turkey) -a virtualized Sagalassos- is described. Some more specific applications in the field of archaeology are also discussed.



Marc Pollefeys 2000-07-12