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Augmented Reality (AR) aims at merging the real and the
virtual in order to enrich a real environment with virtual
information. Augmentations range from simple text annotations
accompanying real objects to virtual mimics of real-life objects
inserted into a real environment. In the latter case the ultimate
goal is to make it impossible to differentiate between real and
virtual objects. Several problems need to be overcome before
realizing this goal. Amongst them are the rigid registration of
virtual objects into the real environment, the problem of mutual
occlusion of real and virtual objects and the extraction of the
illumination distribution of the real environment in order to render
the virtual objects with this illumination model. This section will
unfold how we proceeded to implement an Augmented Reality
System that registers virtual objects into a totally uncalibrated
video sequence of a real environment that may contain some moving
parts. More details on this work can be found in [24].
Subsections
Marc Pollefeys
2000-07-12