11th Workshop on
Recovering 6D Object Pose (R6D)

Organized at ECCV 2026, September 8, 8:00-12:00 CEST, Malmö, Sweden

3D object grounding teaser: the tool for watering plants
“the tool for watering plants”
3D object grounding teaser: the larger part with three circular openings
“the larger part with three circular openings”
3D object grounding teaser: the front-facing package on the middle shelf
“the front-facing package on the middle shelf”
3D object grounding teaser: the object carried by the person
“the object carried by the person”

2026 theme: Monocular 3D object grounding

News

Introduction

The 2026 edition of the R6D workshop primarily focuses on visual grounding capabilities of recent vision-language models (VLMs). BOP Challenge 2026, organized together with the workshop, brings this theme into a concrete evaluation setting through the new BOP-Refer benchmark, where the goal is to localize objects (in 3D or 2D) given an input image with known intrinsics and a natural-language referring expression.

This theme extends the long-running R6D agenda covering topics from object-centric computer vision such as 6DoF object pose estimation and tracking, 3D object modeling and reconstruction, synthesis of effective training data, hand-object interaction, or robotic grasping.

Previous workshop editions: 1st edition (ICCV'15), 2nd edition (ECCV'16), 3rd edition (ICCV'17), 4th edition (ECCV'18), 5th edition (ICCV'19), 6th edition (ECCV'20), 7th edition (ECCV'22), 8th edition (ICCV'23), 9th edition (ECCV'24), 10th edition (ICCV'25).

BOP Challenge 2026

This year the BOP challenge focuses on monocular 3D (and 2D) object grounding. Given an image with known camera intrinsics and a text query referring to one or more visible objects, the task is to predict 3D (or 2D) bounding boxes of the referred objects.

Methods are evaluated on the new BOP-Refer benchmark (to be released soon), which also comes with a first systematic evaluation of frontier vision-language models, revealing two very different regimes. 2D grounding is solid but far from saturated, with the best model reaching 53.7% AP. On the other hand, monocular 3D grounding remains largely unsolved, with the best model, Qwen3-VL, reaching only 2.6% AP on the same images and queries, leaving large headroom for the challenge. The examples below show Qwen3-VL predictions (red), one of the top-performing methods, against the ground truth (green).

2D grounding
BOP-Refer 2D grounding example: the cordless Ryobi tools BOP-Refer 2D grounding example: the light blue toy car with a white roof BOP-Refer 2D grounding example: the two tomato sauce cans BOP-Refer 2D grounding example: T shaped bracket closest to bottom left corner
3D grounding
BOP-Refer 3D grounding example: the cordless Ryobi tools BOP-Refer 3D grounding example: the light blue toy car with a white roof BOP-Refer 3D grounding example: the two tomato sauce cans BOP-Refer 3D grounding example: T shaped bracket closest to bottom left corner

“the cordless Ryobi tools”

“the light blue toy car with a white roof”

“the two tomato sauce cans”

“T shaped bracket closest to bottom left corner”

2D grounding
BOP-Refer 2D grounding example: the largest object on the table BOP-Refer 2D grounding example: two matching triangular plates on the left BOP-Refer 2D grounding example: decorative figurines that are not tools BOP-Refer 2D grounding example: the items behind the soup can
3D grounding
BOP-Refer 3D grounding example: the largest object on the table BOP-Refer 3D grounding example: two matching triangular plates on the left BOP-Refer 3D grounding example: decorative figurines that are not tools BOP-Refer 3D grounding example: the items behind the soup can

“the largest object on the table”

“two matching triangular plates on the left”

“decorative figurines that are not tools”

“the items behind the soup can”


BOP 2017–2025 summary: We created the BOP benchmark in 2017 with the goal of measuring progress in 6DoF object pose estimation and related tasks, and have been organizing challenges on the benchmark datasets ever since. We have witnessed major improvements in model-based object pose estimation: the accuracy has increased by more than 50% since 2019, competitive results have been achieved when training only on synthetic images, and the top methods for unseen objects (CAD models not available at training) have started to reach the accuracy of methods for seen objects. In 2024, we introduced model-free tasks and the BOP-H3 datasets, where objects are onboarded from reference images instead of CAD models. In 2025, we added the BOP-Industrial datasets for industrial robotics, where multi-view clearly outperforms single-view.

Call for Papers

We invite paper submissions about unpublished work. If accepted, the papers will be published in the ECCV workshop proceedings and presented at the workshop.

The papers must have 7–14 pages, follow the submission policies of the main conference (with the exception of the number of pages), and be submitted to the OpenReview system (TBA).

The covered topics include but are not limited to:

Program

8:00Opening
TBAInvited talk 1: TBA
TBAInvited talk 2: TBA
TBACoffee break and workshop posters
TBAInvited talk 3: TBA
TBAInvited talk 4: TBA
TBABOP Challenge 2026 results
TBAWorkshop paper presentations and poster session
12:00End of workshop

Dates

Workshop date: September 8, 2026, 8:00-12:00 CEST

Workshop paper submission deadline: July 24, 2026
Workshop paper acceptance notification: August 7, 2026
Workshop paper camera-ready version: August 14, 2026

BOP Challenge 2026 opening: TBA
BOP Challenge 2026 final submission deadline: November 27, 2026

Organizers

Tomas Hodan
Mistral
Yash Patel
CTU in Prague
Stephen Tyree
NVIDIA
Junwen Huang
TU Munich
Varun Burde
CTU in Prague
Martin Cífka
CTU in Prague
Vahe Taamazyan
Intrinsic
Kirill Zaitsev
Intrinsic
Eric Brachmann
Niantic Spatial
Carsten Steger
TUM, MVTec
Vincent Lepetit
ENPC ParisTech
Carsten Rother
Heidelberg University
Jiri Matas
CTU in Prague