Optimalization of poses and landmarks. More...
Classes | |
class | vslam::g2o_types::EdgeSE3PointXYZ< PoseGraphT > |
Edge class for g2o representing error constraint between verices. More... | |
class | vslam::G2OConstActiveDistanceBuilder< G > |
Optimizes all poses in fixed distance from a given vertex and all landmarks that are visible from the optimized poses. More... | |
class | vslam::G2OGraphBuilder< G > |
Interface for building g2o graph. More... | |
class | vslam::G2ORunner2< G > |
Interfaces g2o representation with our representation and runs BA. More... | |
class | vslam::g2o_types::SE3G2O |
Sophus's SE3 adapted for use in g2o vertices. More... | |
class | vslam::g2o_types::VertexPointXYZ< PoseGraphT > |
Represents landmark variable (vertex) in g2o graph. More... | |
class | vslam::g2o_types::VertexSE3< PoseGraphT > |
Represents pose variable (vertex) in g2o graph. More... | |
Namespaces | |
namespace | vslam::g2o_types |
types that for g2o framework that are specific to our task. | |
Files | |
file | edge_pose_landmark.h |
Edge class for g2o representing error constraint between verices. | |
file | graph_opt.h |
Optimalization of poses and landmarks. | |
file | se3_for_g2o.h |
Sophus's SE3 adapted for use in g2o vertices. | |
file | vertex_landmark.h |
Represents landmark variable (vertex) in g2o graph. | |
file | vertex_pose.h |
Camera pose vertex for g2o framework. |
Optimalization of poses and landmarks.
Code that performs sliding window BA on poses in pose-graph and landmarks in Points. This code uses G2O framework for the optimalization. It is recommanded to consult G2O documentation that is available at www.openslam.org.